Worlds Of Ultima 90%
A red planet mapped with Victorian-era settlements, bizarre alien structures, and a distinct steampunk flair.
This first entry ditching high fantasy for a pulp adventure setting inspired by classic lost-world novels. WORLDS OF ULTIMA
By ditching the rigid virtues and ethics of Lord British's Britannia, the writers were free to build wacky, creative, and localized plotlines. A red planet mapped with Victorian-era settlements, bizarre
Origin used these games to capitalize on the massive development costs of the Ultima VI engine. It allowed them to release high-quality RPGs rapidly without building systems from scratch. Origin used these games to capitalize on the
The series represents a fascinating, experimental era for Origin Systems in the early 1990s. Built on the engine of Ultima VI: The False Prophet , these games served as spin-offs that took the Avatar away from Britannia and into vastly different historical and pulpy settings. 🦖 Worlds of Ultima: The Savage Empire (1990)