Tales Of Innocence R Ps Vita (jpn) (nonpdrm) Now

: The "Style" system from the DS version was replaced with a more standard Skill Tree where you spend Ability Points (AP) to unlock stat boosts and new abilities.

: Unlike the repetitive, linear halls of the DS original, Vita dungeons feature new puzzles, interactive elements like pushing boulders, and unique mechanics like the Sorcerer's Ring . Tales of Innocence R PS VITA (JPN) (NoNpDrm)

: Every original character received a second Mystic Arte , and the two new characters have their own unique finishers. : The "Style" system from the DS version

: A new momentum-based mechanic where landing hits builds a gauge that activates various "Rave Abilities" like attack boosts. linear halls of the DS original