Scp: 5k -
Includes deep weapon customization with various optics, lasers, and suppressors.
Primarily designed as a co-op experience for teams, but playable solo (though significantly more difficult).
You face both tactical Foundation security forces and the very anomalies they have weaponized, including zombies (Psi-Z), the "Man-Chickens" (SCP-3199), and SCP-173. Gameplay Mechanics SCP: 5K
If you're interested in the lore or specific gameplay tips, would you prefer a look at the for Area-12 or a breakdown of the SCP-5000 story that inspired the game? SCP: 5K on Steam
Infiltrate Foundation sites, such as the underground Area-12 or an Antarctic research base , to uncover the "why" behind the Foundation’s turn toward omnicide. Gameplay Mechanics If you're interested in the lore
Holds a "Very Positive" rating on Steam, praised for its atmosphere and gunplay but noted for occasional bugs typical of active development.
Players must find keycards, solve environmental puzzles, and report lore-heavy documents back to mission control via an in-game tablet. 🛠️ Current State (2026) Players must find keycards, solve environmental puzzles, and
Still in Early Access on Steam as of early 2026, with developer Affray Interactive focusing on refining core mechanics and the primary Area-12 campaign.