Guiding the player through the story via the objective list.
: Create "if-then" scenarios where specific events (like a unit reaching a bridge) trigger dialogue, reinforcements, or victory. SГєbor: Age.of.Empires.II.Definitive.Edition.v10...
: Group individual scenarios into a cohesive story arc with custom intros and outros . Guiding the player through the story via the objective list
: Access them under the Single Player > Campaigns > Custom Campaigns tab. Common Storytelling Features Triggers Moving the plot forward when a player hits a certain area. Cinematics SГєbor: Age.of.Empires.II.Definitive.Edition.v10...
If you are looking for stories already generated by others, you can access them via the in the main menu: