Almost every interface element—from unit strength bars to production check-boxes—was updated with detailed tooltips displaying equipment levels, modifiers, and attributes.
Masters now receive full intelligence reports for puppets, even if not allied. Additionally, the patch fixed several bugs related to "force puppets to join alliance" settings. Almost every interface element—from unit strength bars to
Are you interested in how these changes specifically affected the or 1933 scenarios, or04 ?
For official documentation, you can review the full patch logs on the Paradox Interactive Forums or major community hubs like Strategie-Zone.de . Are you interested in how these changes specifically
Casualty rates were decoupled from combat effectiveness and tied directly to chosen land doctrines , making doctrine choice a trade-off (e.g., higher attack but increased manpower loss). Technical & UI Enhancements
A comprehensive, optional casualty report system was added, including 37 equipment categories (e.g., manpower, trucks, medium armor) and 7 new statistic pages.
The patch introduced several "quality of life" and engine-level features:
Ujaval Gandhi