Welcome to the fantastic world of classical guitar. In this site, you will find classical guitar pieces, in midi format, for one and more guitars: actually 5641 MIDI files from 96 composers. Information on how to create midi files and a tutorial on the tablature notation system is presented. Images of ancient guitars provided.
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: Unlike its predecessors, cars can now sustain cosmetic and mechanical damage that affects handling or even "totals" the vehicle. PC Version Performance & Technical Notes NFS ProStreet - A Misunderstood Classic
: Skill-based events where you earn points for angle, speed, and duration of slides.
: Standard circuit racing focusing on traditional track performance.
Need for Speed: ProStreet is a significant 2007 entry in the long-running racing franchise that shifted the series away from illegal open-world street racing toward a more professional, track-based experience. Developed by , it introduces a "simcade" style that blends traditional arcade mechanics with more realistic physics and a deep focus on car tuning. Key Game Features
: Instead of cruising through a city, you participate in organized events known as "Race Days". Your goal is to defeat various "Kings" of different disciplines to eventually face the final antagonist, Ryo Watanabe. Race Modes : The game features four core disciplines:
Composers are grouped in 6 pages: A-B;
C-F;
G-L;
M-O;
P-R; S-ZÂ .
J.-S.
Bach , A.
Barrios Mangore , N. Coste
, M. Giuliani , F.
Sor and F.
Tarrega are on their own page
Click here
to listen to 20 great MIDI from the site
Composers in alphabetical order
: Unlike its predecessors, cars can now sustain cosmetic and mechanical damage that affects handling or even "totals" the vehicle. PC Version Performance & Technical Notes NFS ProStreet - A Misunderstood Classic
: Skill-based events where you earn points for angle, speed, and duration of slides. Need for Speed ​​ProStreet Download PC Game
: Standard circuit racing focusing on traditional track performance. : Unlike its predecessors, cars can now sustain
Need for Speed: ProStreet is a significant 2007 entry in the long-running racing franchise that shifted the series away from illegal open-world street racing toward a more professional, track-based experience. Developed by , it introduces a "simcade" style that blends traditional arcade mechanics with more realistic physics and a deep focus on car tuning. Key Game Features Need for Speed: ProStreet is a significant 2007
: Instead of cruising through a city, you participate in organized events known as "Race Days". Your goal is to defeat various "Kings" of different disciplines to eventually face the final antagonist, Ryo Watanabe. Race Modes : The game features four core disciplines:
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Note to MIDI sequence contributors
Your submissions are welcomed.Â
Please send them by e-mail (end of text). Pieces
should bear the composer's name and be properly identified.(ex.: J.K. Mertz (1806-1856) Nocturne
Op.4 No.2.). The submissions
should bear information on the transcriber or arranger when available. The submitter's name
will appear beside the accepted submission.Â
Â
This site exists primarily to showcase pieces written for the classical
guitar. Established and recognized transcriptions and arrangements (e.g.,
Tarrega, Segovia,..) of pieces written by non-guitar composers will also be given
high priority. Â
New compositions for the classical guitar are also welcomed. New
compositions that meet quality guidelines will be added to the site. For
new contributors, it would be appreciated if you would also submit several
pieces by known composers in addition to your own compositions. This will
help to expand the repertoire of established works for the classical guitar in
addition to expanding the repertoire of new music.Â
Last update: March 8 2026
Copyright François Faucher 1998-2025