Manty_inventory.rar (Safe)

To prevent UI lag with large inventories, implement . Only the slots currently visible on the screen are rendered, while the rest exist only as data in memory.

Rather than a simple list, items occupy specific dimensions (e.g., a sword is , a potion is ). This adds a "Tetris-like" management layer to gameplay. manty_inventory.rar

Shaders that apply a glow effect to the inventory slot based on the item's tier (Common, Epic, Legendary). 5. Optimization To prevent UI lag with large inventories, implement

Manages the logic for picking up, dropping, and stacking items. items occupy specific dimensions (e.g.

public class InventoryItem { public string itemName; public int width, height; public Sprite icon; public bool isStackable; } Use code with caution. Copied to clipboard