Sandbox: Floating

is a highly detailed 2D physics-based simulation game that allows users to create, interact with, and ultimately destroy various floating objects—most notably ships. Developed by Gabriele Giuseppini, it is prized for its realistic portrayal of material stress, flooding, and sinking mechanics. Core Mechanics and Physics

: Players can add electrical layers for lamps and engines, as well as texture layers for a high-definition aesthetic. Platforms and Availability Floating Sandbox

The game operates on a sophisticated particle system using mass-spring networks to simulate rigid bodies. Unlike scripted animations, every sinking event is unique and driven by real-time calculations. is a highly detailed 2D physics-based simulation game

: Players can trigger storms with hurricane winds, lightning, and massive tsunamis that interact dynamically with their vessels. Platforms and Availability The game operates on a

: An integrated tool lets players build objects using a database of over 1,000 materials , each with unique properties like mass, stiffness, and heat capacity.

Originally released for Windows in , the game has expanded significantly.