Handles damage calculations, combos, and attack states.
Example player or enemy setups to show how the scripts interact with character models. 🚀 How to Import and Use the File Download File Melee v0.1.5.unitypackage
Basic placeholder or polished animations for light attacks, heavy attacks, blocks, and impacts. 3. Prefabs Handles damage calculations, combos, and attack states
To bring this melee system into your game, follow these standard Unity import steps: Step 1: Import the Package Open your project in the . Handles damage calculations
Pre-configured state machines for transitions between idling, walking, attacking, and flinching.
Ready-to-use game objects for swords, blunt weapons, or shields with scripts and colliders already attached.