: Now deals critical damage to "beast" enemies (non-humanoid/non-mechanical) in addition to its standard door-breaking crit.
: Reworked into a "Heavy Weapon" with reduced ammo but increased speed and piercing capabilities.
: The selection screen was updated to a grid layout with live in-game previews of the unlocked skins.
: Legendary weapons now have a completely revamped system. They no longer provide stat boosts but instead come with specialized "Legendary Affixes" that can grant effects like doubling damage, adding shields on kill, or creating unique elemental synergies. Gameplay & Balance Changes
: New teleportation monoliths were added to areas like the Forgotten Sepulcher to streamline traversal.
: Includes content previously exclusive to the mobile version, such as the Magic Bow weapon (which fires homing arrows) and the Knight's Outfit .
: 29 weapons and skills were adjusted to ensure a more varied item pool.