Users could edit game files to update rosters and team colors.
In 2012, major gaming companies completely ignored the sport of lacrosse. Sensing a massive void, a small team of passionate indie developers stepped up. They delivered a fully functional, highly competitive lacrosse experience directly to the Xbox Live Indie Games (XBLIG) marketplace. College Lacrosse 2012 [Indie] [Jtag/RGH]
The game perfectly captured the "fastest sport on two feet." Users could edit game files to update rosters