Civil War Generals 2: Grant, Lee, Sherman -

: A built-in editor allows players to create custom maps, place troops, and design their own historical or fictional engagements. Purchasing Options What I thought of Grant, Lee, Sherman: Civil War Generals 2

: Casualties and experience carry over between battles in a campaign. Capturing enemy supplies allows you to purchase weapon upgrades, such as rifled muskets or repeating rifles, for your regiments between engagements.

The game focuses on high tactical depth where player decisions in one battle have lasting consequences. Civil War Generals 2: Grant, Lee, Sherman

: Higher-level officers (corps and division commanders) influence the ratings of subordinate units within a specific radius—typically three hexes at the brigade level. Underperforming leaders can be dismissed in favor of better candidates.

: Most units have two distinct formations: one for fighting and one for traveling. Catching an enemy in a traveling formation is often devastatingly effective. : A built-in editor allows players to create

: Includes new units such as mortars , siege artillery , gunboats , frigates , and engineers .

: Features 46 historical scenarios and 17 campaigns, including a massive "entire war" campaign spanning both the Eastern and Western theaters. The game focuses on high tactical depth where

: Units are governed by three core stats: Organization , Health , and Morale . Resting a unit allows "stragglers" (unwounded men who fell out of ranks) to gradually return to the front lines. Content & Features