Player Action: "Fraternization" campaigns—giving flowers or food to soldiers to humanize the protestors. The "Tension" Mechanic
Player Action: Leak evidence of corruption to sympathetic low-level editors.
To keep the game challenging, you must manage
For a project or game focused on a "Bloodless Revolution," the most impactful feature you can implement is a
Player Action: "Fraternization" campaigns—giving flowers or food to soldiers to humanize the protestors. The "Tension" Mechanic
Player Action: Leak evidence of corruption to sympathetic low-level editors.
To keep the game challenging, you must manage
For a project or game focused on a "Bloodless Revolution," the most impactful feature you can implement is a